INSTRUCTIONS
Quick Start
︎︎︎ Download the appropriate scene file
︎︎︎ Open scene file in 3D application of choice
︎︎︎ Change textures as necessary
︎︎︎ Pose scale figure using armature
Tips
︎︎︎ Use toon shaders or emissive materials for flat shading effects
︎︎︎ Use glossy materials for a more synthetic action figure look
︎︎︎ Tutorials coming soon...
Happy peopling!
Quick Start
︎︎︎ Download the appropriate scene file
︎︎︎ Open scene file in 3D application of choice
︎︎︎ Change textures as necessary
︎︎︎ Pose scale figure using armature
Tips
︎︎︎ Use toon shaders or emissive materials for flat shading effects
︎︎︎ Use glossy materials for a more synthetic action figure look
︎︎︎ Tutorials coming soon...
Happy peopling!
DETAILS
System Requirements
︎︎︎ Rhino 6
︎︎︎ 3ds Max 2018+
︎︎︎ Blender 2.8+
︎︎︎ Revit 2019+ (for .rfa files)
Model Specificiations
︎︎︎ Mix of Quad and Tri meshes
︎︎︎ Units are centimeters
︎︎︎ Clothing, hair, skin, eyewear, and shoes are all separate meshes
︎︎︎ Rigged models have an armature
︎︎︎ XYZ orientation is Y-up
Revit Families by David Di Giuseppe.
System Requirements
︎︎︎ Rhino 6
︎︎︎ 3ds Max 2018+
︎︎︎ Blender 2.8+
︎︎︎ Revit 2019+ (for .rfa files)
Model Specificiations
︎︎︎ Mix of Quad and Tri meshes
︎︎︎ Units are centimeters
︎︎︎ Clothing, hair, skin, eyewear, and shoes are all separate meshes
︎︎︎ Rigged models have an armature
︎︎︎ XYZ orientation is Y-up
Revit Families by David Di Giuseppe.
© 2022F F